Rhydian

Rhydian

Founder · Rhydler Games · Canada

I launched Rhydler Games in 2012 with big indie dreams. My first game, Triple Tower Solitaire, went live on the App Store back when mobile was still new. I started in Flash and later moved into HTML5 and mobile. After studying game development at Sheridan College and the International Academy of Design, I worked at Ganz on Webkinz and Eager Beaver Adventure Park before moving to Montreal to work for Ludia on The Price is Right slots, then returned to Toronto for Pala (later acquired by Boyd) creating real-money slots and table games.

I make simple, focused games meant to be picked up quickly and still feel good years later. Triple Tower Solitaire has been around for over a decade, and keeping it alive has been one of the most rewarding parts of this journey. “Simple games, made with care” is exactly what I aim for.

Right now I’m deep into AI development, slot math, and building a custom RGS while looking for Rhydler Games’ next title. One game live, with bigger plans ahead.